World models

Source-reviewed research and assets tagged with World models.

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Papers & surveys

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Paper

Latent World Action Model for GUI Agents

Seungjun Yu, Hojun Choi et al.

Replaces future-screenshot generation with a shared latent representation for GUI action selection and action-conditioned transition prediction. An action-aware contrastive objective encourages the transition representation to retain discriminative action-induced changes.

Paper

Imagine to Act: High-Fidelity Data Synthesis via Image Editing World Model for Scalable GUI Agent Training

Yongxin Ning, Runliang Niu et al.

Introduces Infinite-Dreamer, which learns action-conditioned screenshot editing from structured descriptions of GUI changes and uses it to synthesize robustness examples and multi-step trajectories. The synthetic data trains a mobile GUI agent evaluated on AndroidWorld, MobileWorld, and AndroidControl-Curated.

Android
Paper

Discriminative World Models for Web Agents

Kelvin Li, Dhruv Pendharkar et al.

Trains discriminative web world models to distinguish the true next state from outcomes of alternative actions. Branching web trajectories support training, followed by tests of predicted-state matching, process-reward action ranking and end-to-end WebArena-Lite selection.

Web
Paper

Scaling GUI Agents with Visual State Transitions

Xiangyan Liu, Kaixin Li et al.

Introduces State Transition Pretraining, which jointly learns to infer actions from GUI changes and predict future states from current screens and actions. Subsequent instruction-trajectory fine-tuning tests whether these representations transfer to desktop and mobile agent tasks.

DesktopAndroid
Paper

How Mobile World Model Guides GUI Agents?

Weikai Xu, Kun Huang et al.

Compares mobile world models that predict state changes as delta text, full text, images or renderable code. Downstream Android benchmarks examine synthetic training trajectories and test-time guidance, including limits of post-action reflection.

Android
Paper

Computer-Using World Model

Yiming Guan, Rui Yu et al.

Presents a desktop world model that predicts textual UI changes before synthesizing the next screenshot. It learns from Microsoft Office transitions and is evaluated by letting a frozen agent compare simulated actions before execution.

Desktop
Dataset

AndroidCode

HTML and annotation release used for Code2World’s action-conditioned GUI-state prediction training, constructed from mobile GUI trajectories.

Android
Model

Dreamer-7B

WebDreamer model checkpoint that predicts the consequences of web actions from screenshots and textual descriptions.

Web

Engineering & industry

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Framework

WebDreamer

World-model and planning components that simulate web-action outcomes, with linked training data and model checkpoints.

Web

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