Planning

Source-reviewed research and assets tagged with Planning.

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Papers & surveys

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Paper

Latent World Action Model for GUI Agents

Seungjun Yu, Hojun Choi et al.

Replaces future-screenshot generation with a shared latent representation for GUI action selection and action-conditioned transition prediction. An action-aware contrastive objective encourages the transition representation to retain discriminative action-induced changes.

Paper

Discriminative World Models for Web Agents

Kelvin Li, Dhruv Pendharkar et al.

Trains discriminative web world models to distinguish the true next state from outcomes of alternative actions. Branching web trajectories support training, followed by tests of predicted-state matching, process-reward action ranking and end-to-end WebArena-Lite selection.

Web
Paper

Plover: Steering GUI Agents through Plan-Centric Interaction

Madhumitha Venkatesan, Shicheng Wen et al.

Plover exposes GUI-agent plans and replanning as persistent artifacts that users can inspect and edit during execution. Its planner–executor design supports localized correction through plan edits, language guidance and screenshot-grounded interventions, studied through failure repair and workflow scenarios.

Paper

Multi-Agent Computer Use

Jing Yu Koh, Ruslan Salakhutdinov et al.

MACU represents computer-use objectives as a dependency graph whose manager dispatches parallel subagents and revises tasks as new information arrives. Desktop and web experiments examine coordination, information handoff and task-completion time.

DesktopWeb
Paper

Web Agents Should Adopt the Plan-Then-Execute Paradigm

Julien Piet, Annabella Chow et al.

Argues for compiling web tasks into predefined execution graphs before exposing an agent to untrusted runtime content. Its WebArena task analysis identifies typed, semantically complete website tools as a prerequisite and distinguishes this interface proposal from reactive click-level control.

WebAdjacent research
Paper

Executable Agentic Memory for GUI Agent

Zerui Qin, Sheng Yue et al.

Executable Agentic Memory stores GUI routines in a knowledge graph built through state-aware exploration and action-group mining. A learned value model guides tree search over this executable memory for retrieval-based planning, with AndroidWorld and efficiency evaluation.

Android
Paper

Computer-Using World Model

Yiming Guan, Rui Yu et al.

Presents a desktop world model that predicts textual UI changes before synthesizing the next screenshot. It learns from Microsoft Office transitions and is evaluated by letting a frozen agent compare simulated actions before execution.

Desktop

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