RESEARCH LIBRARY

Computer-Use 论文库

English

从 GUI 定位到智能体训练、评测与安全,每篇都可追溯到原始论文。

阅读英文研究综述 ↗ · 方法、评测与人的控制权;英文工作稿附有逐篇阅读记录。

条目经过 AI 辅助的一手来源编辑审阅,实验未独立复现。发表日期保留来源记录的精度。下方资源链接来自已审阅的介绍或文档关系。 收录方法 ↗

2025

373 篇论文与综述回到年份 ↑
arXiv v2

Robust, Observable, and Evolvable Agentic Systems Engineering: A Principled Framework Validated via the Fairy GUI Agent

Jiazheng Sun, Ruimeng Yang 等 8 位作者

Presents an agent-engineering framework combining runtime goal clarification, an observable component architecture and evolving execution memory. The Fairy mobile GUI agent evaluates these mechanisms on ambiguous tasks and through controlled and user studies.

原论文 ↗BibTeX ↓详情 →
arXiv v1

GUI-ReWalk: Massive Data Generation for GUI Agent via Stochastic Exploration and Intent-Aware Reasoning

Musen Lin, Minghao Liu 等 9 位作者

GUI-ReWalk begins with stochastic interface exploration and then infers goals to generate coherent action trajectories. It supports long-horizon workflows across applications and studies training on the resulting data using grounding and navigation benchmarks.

原论文 ↗BibTeX ↓详情 →
arXiv v2

UI-S1: Advancing GUI Automation via Semi-online Reinforcement Learning

Zhengxi Lu, Jiabo Ye 等 11 位作者

UI-S1 simulates multi-turn online learning over offline trajectories, using a patch module to recover divergences while retaining the model’s own outputs in context. It combines discounted future returns with step- and episode-level advantages and introduces a semi-online performance proxy.

原论文 ↗BibTeX ↓详情 →
arXiv v2

UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning

Haoming Wang, Haoyang Zou 等 112 位作者

UI-TARS-2 combines scalable trajectory generation, stabilized multi-turn reinforcement learning, and a sandbox that supports GUI, filesystem, and terminal actions. The report evaluates the resulting agent across web, desktop, Android, and game tasks and analyzes training stability.

网页桌面WindowsAndroid跨平台强化学习数据生成沙箱
原论文 ↗BibTeX ↓详情 →
arXiv v2

Succeed or Learn Slowly: Sample Efficient Off-Policy Reinforcement Learning for Mobile App Control

Georgios Papoudakis, Thomas Coste 等 5 位作者

Succeed or Learn Slowly applies direct off-policy updates to successful interactions and more conservative regularized updates to negative examples. Successful Transition Replay prioritizes successful experience during policy learning, with evaluation on AndroidWorld.

原论文 ↗BibTeX ↓详情 →
arXiv v1

KG-RAG: Enhancing GUI Agent Decision-Making via Knowledge Graph-Driven Retrieval-Augmented Generation

Ziyi Guan, Jason Chun Lok Li 等 14 位作者

KG-RAG converts UI transition graphs into a searchable vector store and uses intent-guided retrieval to construct actionable navigation paths. It introduces KG-Android-Bench and KG-Harmony-Bench and evaluates transfer from mobile apps to web and desktop tasks.

Android网页桌面跨平台记忆规划手机操作
原论文 ↗BibTeX ↓详情 →
arXiv v1

UItron: Foundational GUI Agent with Advanced Perception and Planning

Zhixiong Zeng, Jing Huang 等 10 位作者

UItron combines GUI perception and planning data engineering with supervised training and curriculum reinforcement learning in connected mobile and PC environments. It also collects more than one million operation steps across 100 Chinese apps and builds offline and online evaluation environments.

原论文 ↗BibTeX ↓详情 →
arXiv v1

CODA: Coordinating the Cerebrum and Cerebellum for a Dual-Brain Computer Use Agent with Decoupled Reinforcement Learning

Zeyi Sun, Yuhang Cao 等 11 位作者

CODA combines a generalist planner with a specialist GUI executor and trains application-specific planners through decoupled GRPO. Successful specialist trajectories then support supervised training of a consolidated planner, evaluated across four ScienceBoard applications.

原论文 ↗BibTeX ↓详情 →

第 661–720 篇,共 1,200 篇,按发表时间由新到旧排列。