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Computer-use papers, code, and datasets

Find the implementations, benchmarks, and datasets connected to reviewed research papers. Every relationship below has a primary-source evidence link.

Connections describe publication documentation or introduction. They do not automatically mean that a model was trained on a dataset or evaluated on a benchmark.

GroundGUI: GUI Grounding by High-Quality Data and Distillation-to-Reinforcement Learning

Introduces ScreenRef screenshot grounding data and a training sequence from supervised learning through teacher-guided distillation to reinforcement learning for GroundGUI-8B.

Seg2Click: Learning Pixel-Level Action Masks for GUI Visual Grounding

Recasts GUI grounding as predicting a mask of valid click locations from bounding-box supervision, then derives a click point with a deterministic selection rule.

OpenMobile-2: Building Versatile Mobile Agents with Scalable Environments and App-Native Tools

Introduces OpenMobile-2, combining simulated mobile apps, emulator tasks, released training data, and policies that can alternate GUI interaction with app-native tools.

MAI-UI Technical Report: Real-World Centric Foundation GUI Agents

MAI-UI combines GUI navigation, native user interaction, and MCP tool calls in a family of policies trained through generated data and online reinforcement learning. The report also studies device-cloud routing and scaling of parallel environments and interaction budgets, with grounding and Android navigation evaluation.

UI-Genie: A Self-Improving Approach for Iteratively Boosting MLLM-based Mobile GUI Agents

UI-Genie jointly improves a mobile GUI agent and a reward model that processes screenshots with interaction history and supplies action- and task-level feedback. Its data pipeline uses rule-based verification, corrupted trajectories, and hard negatives to support reward-guided exploration and iterative training.

ScienceBoard: Evaluating Multimodal Autonomous Agents in Realistic Scientific Workflows

ScienceBoard combines an interactive environment with professional scientific software and 169 human-curated tasks in areas including biochemistry, astronomy, and geoinformatics. It evaluates computer-use agents on visually rich research workflows and analyzes their execution limitations.

Web-Shepherd: Advancing PRMs for Reinforcing Web Agents

Web-Shepherd is a process reward model for assessing individual steps of web-navigation trajectories. It introduces a collection of 40,000 step-level preference pairs with checklists and a separate benchmark for comparing reward models, then evaluates verification during WebArena-lite navigation.

Efficient Agent Training for Computer Use

PC Agent-E augments 312 human computer-use trajectories with alternative action decisions synthesized by Claude 3.7 Sonnet. It studies training with this combination and introduces WindowsAgentArena-V2 as an updated evaluation benchmark.

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