RESEARCH LIBRARY

Computer-use research library

中文

Source-backed papers on GUI grounding, agents, training, evaluation, and safety.

Read the research survey ↗ · Methods, evaluation, and human agency — an English working manuscript with a source-by-source reading register.

AI-assisted editorial review of primary sources; experiments are not independently reproduced. Dates keep their recorded precision. Resource links below follow reviewed introduction or documentation relationships. Method ↗

2025

373 papers & surveysBack to years ↑
arXiv v1

Scaling Synthetic Task Generation for Agents via Exploration

Ram Ramrakhya, Andrew Szot + 7 authors

AutoPlay explores application states and functions to generate tasks, then uses a model executor and verifier to construct demonstrations. It produces 20,000 tasks across 20 Android apps and 10,000 tasks across 13 Ubuntu apps for supervised and reinforcement learning of UI agents.

Paper ↗BibTeX ↓Details →
arXiv v1

Efficient Multi-turn RL for GUI Agents via Decoupled Training and Adaptive Data Curation

Pengxiang Li, Zechen Hu + 16 authors

DART separates GUI reinforcement learning into asynchronous environment, rollout, data-management, and training services. It curates experience by task difficulty, successful trajectories, and step uncertainty while correcting rollout-policy mismatch, with evaluation on OSWorld.

Paper ↗BibTeX ↓Details →
arXiv v1

GUI-ReWalk: Massive Data Generation for GUI Agent via Stochastic Exploration and Intent-Aware Reasoning

Musen Lin, Minghao Liu + 7 authors

GUI-ReWalk begins with stochastic interface exploration and then infers goals to generate coherent action trajectories. It supports long-horizon workflows across applications and studies training on the resulting data using grounding and navigation benchmarks.

Paper ↗BibTeX ↓Details →
arXiv v2

UI-S1: Advancing GUI Automation via Semi-online Reinforcement Learning

Zhengxi Lu, Jiabo Ye + 9 authors

UI-S1 simulates multi-turn online learning over offline trajectories, using a patch module to recover divergences while retaining the model’s own outputs in context. It combines discounted future returns with step- and episode-level advantages and introduces a semi-online performance proxy.

Paper ↗BibTeX ↓Details →
arXiv v2

UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning

Haoming Wang, Haoyang Zou + 110 authors

UI-TARS-2 combines scalable trajectory generation, stabilized multi-turn reinforcement learning, and a sandbox that supports GUI, filesystem, and terminal actions. The report evaluates the resulting agent across web, desktop, Android, and game tasks and analyzes training stability.

WebDesktopWindowsAndroidCross-platformReinforcement learningData generationSandboxes
Paper ↗BibTeX ↓Details →
arXiv v2

Succeed or Learn Slowly: Sample Efficient Off-Policy Reinforcement Learning for Mobile App Control

Georgios Papoudakis, Thomas Coste + 3 authors

Succeed or Learn Slowly applies direct off-policy updates to successful interactions and more conservative regularized updates to negative examples. Successful Transition Replay prioritizes successful experience during policy learning, with evaluation on AndroidWorld.

Paper ↗BibTeX ↓Details →
arXiv v1

KG-RAG: Enhancing GUI Agent Decision-Making via Knowledge Graph-Driven Retrieval-Augmented Generation

Ziyi Guan, Jason Chun Lok Li + 12 authors

KG-RAG converts UI transition graphs into a searchable vector store and uses intent-guided retrieval to construct actionable navigation paths. It introduces KG-Android-Bench and KG-Harmony-Bench and evaluates transfer from mobile apps to web and desktop tasks.

AndroidWebDesktopCross-platformMemoryPlanningMobile navigation
Paper ↗BibTeX ↓Details →
arXiv v1

UItron: Foundational GUI Agent with Advanced Perception and Planning

Zhixiong Zeng, Jing Huang + 8 authors

UItron combines GUI perception and planning data engineering with supervised training and curriculum reinforcement learning in connected mobile and PC environments. It also collects more than one million operation steps across 100 Chinese apps and builds offline and online evaluation environments.

Paper ↗BibTeX ↓Details →
arXiv v1

CODA: Coordinating the Cerebrum and Cerebellum for a Dual-Brain Computer Use Agent with Decoupled Reinforcement Learning

Zeyi Sun, Yuhang Cao + 9 authors

CODA combines a generalist planner with a specialist GUI executor and trains application-specific planners through decoupled GRPO. Successful specialist trajectories then support supervised training of a consolidated planner, evaluated across four ScienceBoard applications.

Paper ↗BibTeX ↓Details →
arXiv v2

InquireMobile: Teaching VLM-based Mobile Agent to Request Human Assistance via Reinforcement Fine-Tuning

Qihang Ai, Pi Bu + 9 authors

InquireMobile trains mobile agents to seek human confirmation at critical decisions using staged reinforcement fine-tuning and pre-action reasoning. InquireBench evaluates safe interaction and proactive inquiry, distinguishing asking for help from completing the underlying task.

Paper ↗BibTeX ↓Details →

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